Garuda Ex

Artikel in 'Guides und Links', hinzugefügt von GobiTodic, 19 Dezember 2013. Current view count: 890.

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Starting position. Note: Melee, she does an almost 1hit KO wheel that should be avoided. When they cast "Friction," get away until you see the wheel animation and go back in.

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Keep Garuda facing away while not letting her frontal cones hit pillars.

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Dodge the feathers AND her ability afterwards. A lot of people jump back in after feathers and die.

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Kill Satin plume first then other plumes asap.

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MT tanks Red beam (MT's right) and OT takes green beam all the way back to reduce effects and reduce damage to pillars.

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Pillars gone with her aoe blast, with good group it shouldn't even break stoneskin. If any of the sisters is alive here, wipe.

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Do NOT kill spiny plume. It will cling on to whoever it targets until it's Provoked off. It lays a debuff on whoever it is targeting. When it hits 3 stacks, it does major unnecessary aoe damage. Note: Make sure to keep getting enmity or it will go back to first person.

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When Garuda teleports, kill spiny and get out of aoe explosion, then run back in for the shield it provides afterwards to avoid death.

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Soon afterwards sisters spawn again. Tank them in the spots shown to avoid incoming 5 cyclones.

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This is tough on melee since they can't dodge wheel attack unless tank positions them perfectly. Spiny also spawns and taunt off person when it gets 2 stacks. Kill red beam first and cross to green beam.

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If any sister alive, wipe. Kill spiny when she teleports and get inside shield it provides. Repeat steps where pillars are gone until she dies.